package ywh.ui 
{
	import flash.display.Sprite;
	
	/**
	 * 
	 * @author 杨伟华
	 */
	public class StatusBtn extends Sprite 
	{
		
		public function StatusBtn() 
		{
			
		}
		public function init(status:Array) {
			for (var i in status) {
				
			}
		}
		public function setStatus():void {
			
		}
	}

}